The Nation of Urizen
Would you like to react to this message? Create an account in a few clicks or log in to continue.
The Nation of Urizen

A Board for Players of Profound Decisions' Empire Larp, from the Urizen nation.
 
HomeHome  Latest imagesLatest images  RegisterRegister  Log in  

 

 What We Know So Far - Navarr

Go down 
2 posters
AuthorMessage
Camillius

Camillius


Posts : 849
Join date : 2012-04-24

Character sheet
IC Name: Camillius
Spire:
Archetype: Seer

What We Know So Far - Navarr Empty
PostSubject: What We Know So Far - Navarr   What We Know So Far - Navarr EmptyMon Jul 02, 2012 9:17 am

Navarr is the newly-revealed name for the previously hinted 'Travelling' nation of caravanners.

This one appears to have undergone a dramatic redesign since the teaser back at Maelstrom 1 (or the teaser was incorrect).

Instead, we have a wood-elf/Dunedan Ranger inspired nation of self-appointed defenders of the wilderness (whether that be woodlands, grassland, mountains or whatever). There is also some Celtic influence with tattoos with regularly used to signify life-changing events or the making of oaths etc..

Costumes appear to lean towards leathers and furs and fairly skimpy in nature, although that last could simply be due to a lack of source material that allows PD to show the tattoos.
Back to top Go down
Camillius

Camillius


Posts : 849
Join date : 2012-04-24

Character sheet
IC Name: Camillius
Spire:
Archetype: Seer

What We Know So Far - Navarr Empty
PostSubject: Re: What We Know So Far - Navarr   What We Know So Far - Navarr EmptyMon Jul 09, 2012 7:13 pm

Navarr

"Actions have consequences”

Self-appointed guardians of the realm, the Navarr roam the forested places of the Empire keeping a careful watch, treading paths that no others will dare.

Brave warriors clad in leather and fur charge screaming into battle wielding barbed spears. Warlocks fuel magic with the visceral power of blood. Warleaders defend their communities and protect the Empire from the darkness in the heart of the forests. Wise elders guide the people on their migrations along the ancient Trods. Brokers negotiate trade, and help people to reach their destination. The people of the Navarr are as varied as the trees that shadow their daily lives.

If you were asked to find Navarr on a map you might point with one finger, or many. It matters not. Their domain is the places in between, the wild, the forgotten and the corners best avoided. Parents still frighten their children with macabre stories of the deep, twisted forests; this is where the Navarri walk.

The Navarri consider themselves crucial to the survival of the Empire. It is not the forest they protect from you… it is you they protect from the forest.
Back to top Go down
Navarr




Posts : 1
Join date : 2012-10-14

What We Know So Far - Navarr Empty
PostSubject: Re: What We Know So Far - Navarr   What We Know So Far - Navarr EmptySun Oct 14, 2012 6:34 am

It is also my legal first name.

(I would like to apologise profusely for joining your forum to say this tiny amount that doesn't matter about a game I've never even really heard of. Please forgive me)
Back to top Go down
Camillius

Camillius


Posts : 849
Join date : 2012-04-24

Character sheet
IC Name: Camillius
Spire:
Archetype: Seer

What We Know So Far - Navarr Empty
PostSubject: Re: What We Know So Far - Navarr   What We Know So Far - Navarr EmptySun Oct 14, 2012 10:37 am

Back to top Go down
Sponsored content





What We Know So Far - Navarr Empty
PostSubject: Re: What We Know So Far - Navarr   What We Know So Far - Navarr Empty

Back to top Go down
 
What We Know So Far - Navarr
Back to top 
Page 1 of 1

Permissions in this forum:You cannot reply to topics in this forum
The Nation of Urizen :: Public Boards :: General Chat-
Jump to: